RULESANDSCORING

High Score


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Team enters game

Pack enters game

Classic Score


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Team enters game

Pack enters game

Q-ZAR RULES


1.  No Climbing on the Obstacles - The objects in the arena cannot support your body weight


2.  No running – The arena is dark and foggy, and you could hurt yourself or someone else by accident.

You must have two feet on the ground at all times


3.  No Physical Contact – If you are caught breaking this rule, you will be asked to leave the game.

Remember you must stay at least two feet away from everyone at all times


4.  Hold You’re Phaser With Two Hands – Your thumb and index finger must be around the handles at all times


5.  No Foul Language, put down's or any intimidating behavior

100

1

-100

-1

-100

0

1001

10


200

10,000

200

2

-100

-1

-100

-1

1001

10


0

0